Taking on two at the same time is alot like fighting one, but everything's worse. Itch.io Bundle For Racial Justice and Equality. Exploration is fluid, the world is fully open with a lot of secret places to discover and monstrous, weird and rewarding hidden bosses. External areas are where the procedural generation happens. , 2. There's a locked chest upwards, and some islands at the bottom right of the map with a Mythril Rapier buried under some debris. And it's probably better to deliver lore through lorebooks, as you do late in game, than through looking at - it doesn't really explain how your characters know about all those extradimensional creatures and objects. I was just going to download the last version with the Mechanist, but it seems that the version currently available on itch.io is still the 1.0.1. The meat and potatoes of the game consists of turn-based tactical RPG combat, which is fun, difficult, and satisfying. Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! This item has been removed from the community because it violates Steam Community & Content Guidelines. You'll find a side passage with a narrow hallway. This town is pretty important. I may be a bit overly excited for the presence of some basic inventory management features, but the other small additions are also quite nice. If a character has a particularly high jump skill, they can probably jump over the gap if set as the party leader or a Gatekeeper with a few points in the Gate skill might be able to teleport across it. I hate level grinding, and love the game that don't have it and are well balanced despite of that. Other than offensive casters, this change also adds in a few twists for support characters. The number of secrets to be found is outright absurd and fans of Dark Souls and especially the original The Legend of Zelda will feel right at home here. Back at the temple head up and eventually you'll come upon a boss. In fact, the only aspect in which I think Alvora Tactics doesnt live up to or exceed Voidspire Tactics other than when it comes to my personal preference of handcrafted exploration over combat is in the music; the soundtrack is still solid, but it doesnt quite match the incredible battle themes created by Kevin Phetsomphou. If a character has a particularly high jump skill, they can probably jump over the gap if . As is common for the genre, you can choose which way you face when you end your turn and attacks from the side and especially from the back have a much higher chance of hitting. With that out of the way, the best place to begin with Alvora Tactics is with the name itself. I'm going to try out mechanist tomorrow. Abilities are good for more than just combat freeze a river to cross it, or grow seeds into vines to scale mountains! Itchy reduces Physical Defense by 1 and Physical Evasion by 15%. Voidspire Tactics is a 2d turn-based tactics RPG with an emphasis on exploration, character progression, and strategic combat. If you're stuck, look no further. Take the pouch here and proceed to the left. I'm starting work on a new game with similar mechanics. You can pay a small amount of money to recruit a random character or pay a slightly higher amount to recruit a character of a specific race if you have a certain passive in mind. Keyshops resell the game keys from undisclosed sources. The town consists of several dozen houses, nearly all of which are made of wood, which all look minuscule next to the looming body of Alvora, which is big enough that the head alone is the size of a mountain. I completely missed that. - 96% of the 213 user reviews for this game are positive. The character system is open and very deep with a lot of useful options, the equipement is well balanced and the crafting system is interesting for once. It's one of those indie games that's just way better than it has any right to be, but I feel like not a lot of people actually know about it. February 18. As with many dungeon crawlers, gameplay is divided between the town hub and the dungeon itself, which in this case is Alvoras massive corpse. Since everything in these locations is handcrafted, these are the places where youre going to sometimes need to use a certain type of ability in order to progress and encounters here are usually more difficult than those found in the external areas other than those against the rival adventuring groups and boss fights (though on at least one occasion I had to fight two copies of a boss at once in an internal area). I'm starting work on a new game with similar mechanics, so I'm keeping an eye out for feedback, especially regarding gameplay. This item will only be visible to you, admins, and anyone marked as a creator. I think you can only access the place with the gatekeepers teleport skill. Voidspire Tactics System Requirements An indie turn-based Tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. -Moar crafting recipes would be nice. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Your email address will not be published. The game itself also takes place on a floating landmass stitched together from various stolen lands so the environments themselves change frequently and unexpectedly. Espaol - Latinoamrica (Spanish - Latin America). Voidspire Tactics is an indie turn-based Tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. Voidspire Tactics is one of the best RPGs of recent years. Conversely, slower support casters and slower support spells benefit from being able to definitely group up the rest of the party in time for the buff, but the spell will likely go off in the middle of the enemies turn order, which gives them time to kill or move the units youre trying to aid or to walk within the area of effect and gain the benefit for themselves. Up to this point the class system still sounds rather standard so lets dive into the more unique elements. The one downside to this system is you dont get a reminded of what each race actually is when presented with the list. Though you can sometimes find masks and blueprints in the external areas, they are far more common in these handcrafted segments. Open-ended exploration - traverse a nonlinear world full of secrets I like srpgs but I'm shallow and can't pay for those visual aesthetics, Open-ended exploration traverse a nonlinear world full of secrets, Refined tactical combat fit for beginners and veterans alike easy to learn, hard to master. Unlock all 18 classes. In my experience, if you are playing on normal difficulty at least, every class is useful and viable, so I won't advise which ones to use or not to use, I'll only provide a brief description of each. minimum price of $14.99 USD. Any enemies you defeat and any items you take in internal areas dont come back on future runs, but the layouts of each of these locations are usually distinctive enough that you can quickly tell if youve already been somewhere upon entering it and youre not going to see every internal area a region has to offer in a single dungeon run. If there are any elements in which Voidspire Tactics stumbles and losing some of its otherwise near-perfect balance, they would be the plot and especially the inventory system. customize your party with a variety of builds, and craft powerful gear to enhance your playstyle. You do not recruit new party members and the four party members you do have are complete blank slates with names, races, and appearances all being fully customizable at the start. For now, I didn't grind in Voidspire, and I'm rather satisfied with difficulty curve. Other parts of the environment require more direct forms of interaction from your party members. There's a lot of substance to it and some pretty careful thought went into the design of the world. In other words, any new characters you recruit wont immediately be as strong as your existing ones, but theyll still start with plenty of experience points in all sorts of classes which they can spend to unlock and upgrade skills as well as those passively beneficial stars so they can catch up to your other characters pretty quickly and provide an experience boost of their own for everyone else. Meanwhile, the Berserker class is the one which fills in a role that was otherwise missing until now. The following races are available to the player: Next up, we have the classes. Every fight is fun from start to finish, with very varied groups of enemies. Don't forget to check the two side rooms here. Voidspire Tactics Steam charts, data, update history. There is a transitional area between regions where you can drop through an opening to go back to town (these are also the areas the shortcut warps from Lorim take you to), but you are always free to simply press onward and, even though you cant go back to old regions without exiting the dungeon, you can return to the last transitional room to leave at any time. Every region is aesthetically distinct and comes with its own set of enemy types and objects, but most regions can be divided into what Ill call external and internal areas (yes, I know everything is technically an internal area of Alvora, but just pretend that its not for now). Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! Alvora Tactics is an indie Tactics RPG that combines strategic combat with immersive exploration. See those blue tails? I don't mean this in a shitty way, just wondering if better art assets might get your next game some more attention. It tends to fly under radars for some reason, which is a pity because the game is definitely better than anything else I've played this year. I referred to it often while playing (and now I see I should have scanned the comments too) and now I'm going to fire it up again and look for this "V" character. Though the skill system, environmental interactions, and the combat are impressive in their own right, the biggest strength of Voidspire Tactics comes as something of a surprise the sense of exploration and discovery. After you leave the case head on over to the castle and enter. Voidspire Tactics is a turn-based Tactics RPG with heavy emphasis on exploration, character progression, and highly tactical combat. You can use a pickaxe on those crystals to get a nice crafting material. Explore, discover new locations, and craft. You need to sign in or create an account to do that. A guide to help you out with your journey through the Voidspire. Great review of a great game:) Developer is going to make another RPG.Those interested in giving some feedback (especially about Voidspire) may vist this thread: http://www.rpgcodex.net/forums/index.php?threads/voidspire-tactics.104631/, Your email address will not be published. While your inventory space on a per-character basis is the same as before, having two more characters to help carry stuff around helps a lot with inventory management. Each character you recruit has a randomized name and starting appearance, but you can freely edit every aesthetic aspect of any party member whenever you want, including their name, with the one exception being their race as that ties in with the racial passives. Currently you have JavaScript disabled. Enjoy playing Voidspire Tactics on GameLoop. The developer himself wrote a rather extensive article about why this change is beneficial right over here, but the basic gist of it is that it benefits casters. Aside from these two classes there is also the Ruiner, which has a bunch of multi-target spells with status ailments, the Warp Blade, which can use portals to shift around allies and enemies or to attack multiple targets from far away, and, by the far strangest of the new classes, the Bat Handler, which can summon a giant pet bat and has skills primarily dedicated to affecting movement and evasion. Capital Gain. Before, you had limited space for items and had to rely on bags, so you had a a big bag for medium bags, medium bags for small bags, and a small bag for blueprints, a small bag for extra consumables, a small bag for alternate equipment, and so on. When you see the zombies head one step to the right and then all the way up and you're in the clear. Afterwards proceed into the next area. Combat usually starts once an enemy notices the party, though most buffs can be cast in advance even when not in combat and ranged attacks can be used to deal some damage before the fight begins. Use the indicated client to activate key and download and play your game. Do you remeber the way back? Note that there are two classes of Cudgel - Maces (Physical Cudgels), and Staves/Wands (Magical Cudgels). You also have your own home, which is largely useless beyond mounting trophies from bosses and other items on wall plaques, but it does have a large storage bag hidden in a crate which is worth picking up as soon as you possibly can. Of real criticisms I have two. If you want to fight on your own, reject their offer and prepare to fall back to the narrow path to the south. Lorims house is decidedly more useful than your own as Lorim always has a random assortment of four items to buy, which changes each time you exit the dungeon, and you can talk to Lorim herself to unlock checkpoints between regions in the dungeon for gold and to get some lore or advice. Each blueprint is tied to a generic type of equipment, such as a shield blueprint or a rapier blueprint, and it gets transported from your inventory to the blacksmith shop in town once you leave the dungeon. Voidspire Tactics is a very unique game. Unlocking a new class wasnt just exciting because it gave me more options for how to fight in combat, it was exciting because it meant potentially gaining access to new ways to explore and interact with the expansive and unpredictable world around me. Your email address will not be published. Save money and find the best deal. I also don't remember where I found the hammer crafting kit, though it may have been in a secret area in Chunk of Graven. Voidspire . The presence of a main town which never takes long to return to, and which you are encouraged to return to for new passive upgrades and checkpoints, is also important as it makes it easier to cash in items at the store and the blacksmith automatically taking your blueprints likewise frees up a good chunk of space. Unlike the external area, internal areas are handcrafted and usually consist of one or two rooms. Generic filters. By the end of the game you can easily have 10+ very good crossbows; consider using quick hands instead of double reload so that you can rotate through the loaded crossbows in your inventory - this way you only have to reload once you've fired all your bows (or guns!). The second of these important passives is more expensive and isnt quite as significant as the first set though its close as it passively shares 5% (10% with the second upgrade) of all class experience earned by all characters with all other characters. Voidspire Tactics - 2 Nov, 2015 - PC. You have a journal where you can look up entries on any creatures, objects or equipment you have examined, but if you have yet to examine a specific race (or if you just dont feel like searching through the journal) then you may as well be picking blind anyway unless you can remember details from the initial character creation like a Buralk being a bug person who gets a bonus to physical and magical defense. There is loot spread around here and there throughout this area, but I didn't find anything tremendously worthwhile, so if you're rushing through don't fret too much. You dont physically move around this hub and instead have several different locations you can click on to travel to. Destructible terrain and elemental interactions - set a jungle ablaze with fire magic, or summon water then electrify it! Alternately, if the gap is filled with water any number of magic-based classes could cast an ice spell on it or an Enchanter could give a weapon an ice enchantment and use their weapon to freeze a path. This little dungeon can be acessed at any time after you find yourself a shovel. To put this into perspective as to why this is so valuable, every 400 experience points in a class earns a character a star which can be spent to boost weapon or spell damage or just increase their HP or MP and the main way to unlock new classes is by hitting certain experience requirements in previous classes. Voidspire Tactics was a very good experience, with some exploration elements and slow reveal of the world's (Eral) lore and more emphasis on tight control of resources for your characters, both crafting resources and available XP. Turn order is determined by an action timer which counts up for each character. Defeat 30 arachnids. Of course, the higher degree of difficulty comes with better rewards for your efforts. The presentation is simple, but when you play the game, it feels pretty deep. If you're having trouble navigating this place, freeze everything. Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! VAT included in all prices where applicable. You can find those modifiers by hovering over the tooltip of the stat while you're afflicted, but that's pretty hard to discover. Thus, you never need to worry too much about wasting experience points by trying out a new class or by leveling one purely to meet an unlock requirement because, even if you decide not to use that classs skills, you will still earn stars to permanently upgrade some aspect of that character. In general, it seems that most games get the level of attention they deserve (more, if anything), but this one is almost completely flying under the radar. As an Amazon Associate, rpgcodex.net earns from qualifying purchases. Unfold the mystery of your lost party as you try to . Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! There's an optional dungeon in Blood Quarter that this walkthrough doesn't even mention. Destroy 5 Antiair. Characters march in a line and you can easily change the leader by clicking on an icon of their face in the lower-left corner or swap character positions around by clicking and dragging these icons, which is useful whenever you want to cast buffs with a small range or area of effect outside of combat or if one character is carrying a light source in a dark location. 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